GTA 6 has finally shown off its long-awaited extended gameplay, and while fans are impressed by almost everything Rockstar has revealed, there is one small detail that has become a surprisingly big complaint: the new weapon wheel.
A new post on the GTA 6 subreddit is drawing attention to the game’s weapon selection system, with fans comparing the new design to the much more traditional circular weapon wheel from GTA 5 and Red Dead Redemption 2.
The reaction is pretty mixed, but one thing is clear, Rockstar’s new weapon wheel is getting a lot of attention.
Instead of the familiar circular design, GTA 6 appears to use a much more minimal layout made up of rectangular weapon slots.
It still works as a weapon wheel, but visually it looks very different from what longtime GTA players are used to.
And some fans really don’t like the change.
One Reddit discussion called the weapon wheel “low effort,” while another fan said it looks too basic compared with the rest of the game. Others have described it as bland, generic or even unfinished.
That criticism is especially interesting because GTA 6 looks incredibly polished almost everywhere else.
Rockstar’s extended gameplay presentation showed off a huge number of improvements, from the detailed Vice City world to better character animations, driving, combat and interactions.
The overall reaction to the footage has been extremely positive, with several outlets praising the game’s visual quality and attention to detail.
So why is the weapon wheel getting so much criticism?
A big part of it comes down to comparison.
The weapon wheel in GTA 5 became one of the game’s most recognizable pieces of interface design.
Its circular layout made it easy to quickly understand what type of weapon you were selecting, while the design itself felt very much like part of the GTA experience.
Red Dead Redemption 2 also used a circular weapon wheel, although Rockstar added a more realistic approach to carrying and storing weapons.

GTA 6 appears to be moving in a different direction.
The new design is much simpler, which could be Rockstar’s way of keeping the interface clean while dealing with a much more detailed gameplay system.
GTA 6 is expected to have a wide range of weapons and equipment, so a simpler interface could make it easier for players to quickly find what they need.
Some fans actually prefer this approach.
Several Reddit users have defended Rockstar’s decision, arguing that the new interface looks clean and fits the game’s more modern style.
Others pointed out that players will probably stop noticing the design after a few hours of actually playing the game.
And that’s probably true.
When GTA 6 launches, most players are unlikely to spend much time thinking about whether the weapon wheel looks better than GTA 5’s.
They’ll be busy driving around Vice City, exploring Leonida and causing the kind of chaos the series is known for.
Still, the criticism is understandable.
The rest of GTA 6 looks so impressive that the simple weapon wheel stands out more than it normally would.

One Reddit user basically summed up the feeling by saying the weapon wheel was their only real complaint after watching the extended look.
There is also an interesting detail about the weapon system itself.
GTA 6 appears to be moving toward a more limited weapon-carrying system similar to Red Dead Redemption 2, rather than letting players instantly access a huge collection of weapons like they could in GTA 5.
Earlier GTA 6 community discussions had already predicted that Rockstar might limit what players carry and make vehicles act as a kind of weapon storage.
If that is the direction Rockstar is taking, the new weapon wheel could actually make more sense.
Instead of being a giant menu packed with every weapon in the game, it may be designed around a smaller loadout that changes depending on what Jason or Lucia is carrying.
That could also make combat feel more grounded.
Rather than pulling a rocket launcher out of nowhere during a police chase, players may need to think about what weapons they actually have with them.
GTA 6 could therefore combine the fast weapon switching of GTA 5 with some of the more realistic limitations seen in Red Dead Redemption 2.
Of course, fans will have to play the game themselves before we know exactly how the system works.
For now, the weapon wheel debate is mostly about looks, not whether the system actually works well.

And that says something about how strong the rest of GTA 6’s presentation was.
After years of waiting, leaks and speculation, fans finally got an extended look at Rockstar’s next GTA game.
The response has been overwhelmingly positive, but the weapon wheel has somehow become one of the few things the community cannot agree on.
Some players want Rockstar to bring back the classic circular design.
Others think the new minimalist look is perfectly fine.
And then there are fans who simply don’t care because, as one Reddit commenter pointed out, it’s just a weapon wheel.
Either way, it will be interesting to see whether Rockstar changes anything before launch.
GTA 6 is scheduled to release on November 19, 2026, and the game still has time for Rockstar to make smaller UI changes before launch.
For now, though, one thing is certain: after making fans wait more than a decade for GTA 6, Rockstar has somehow managed to start a new debate over a bunch of rectangles.
And honestly, that might be the most GTA 6 thing ever.










